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General | Location | Attacks | Stats | Egg Moves | 3rd Gen Dex | 4th Gen Dex |
Image | Name | Gender Ratio | Egg Group 1 | Egg Group 2 | |||||
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Zangoose |
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Field |
FLAIL | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
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Flail |
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15 | -- | 100 | The user flails about aimlessly to attack. It becomes more powerful the less HP the user has. |
Parents that Learn through Level Up in Black & White |
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Parents that Learn through Level Up in Black 2 & White 2 |
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Parents that Learn through Breeding |
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Parents that Learn through Sketch |
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DOUBLE KICK | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
---|---|---|---|---|---|---|
Double Kick |
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30 | 30 | 100 | The target is quickly kicked twice in succession using both feet. |
Parents that Learn through Level Up in Black & White |
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Parents that Learn through Level Up in Black 2 & White 2 |
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Parents that Learn through Breeding |
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Parents that Learn through Sketch |
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RAZOR WIND | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
---|---|---|---|---|---|---|
Razor Wind |
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10 | 80 | 100 | A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily. |
Parents that Learn through Level Up in Black & White |
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Parents that Learn through Level Up in Black 2 & White 2 |
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Parents that Learn through Breeding |
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Parents that Learn through Sketch |
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COUNTER | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
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Counter |
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20 | -- | 100 | A retaliation move that counters any physical attack, inflicting double the damage taken. |
Parents that Learn through Level Up in Black & White |
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Parents that Learn through Level Up in Black 2 & White 2 |
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Parents that Learn through Breeding |
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Parents that Learn through Sketch |
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CURSE | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
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Curse |
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10 | -- | -- | A move that works differently for the Ghost type than for all other types. |
Parents that Learn through Level Up in Black & White |
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Parents that Learn through Level Up in Black 2 & White 2 |
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Parents that Learn through Breeding |
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Parents that Learn through Sketch |
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FURY SWIPES | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
---|---|---|---|---|---|---|
Fury Swipes |
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15 | 18 | 80 | The target is raked with sharp claws or scythes for two to five times in quick succession. |
Parents that Learn through Level Up in Black & White |
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Parents that Learn through Level Up in Black 2 & White 2 |
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Parents that Learn through Breeding |
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Parents that Learn through Sketch |
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NIGHT SLASH | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
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Night Slash |
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15 | 70 | 100 | The user slashes the target the instant an opportunity arises. Critical hits land more easily. |
Parents that Learn through Level Up in Black & White |
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Parents that Learn through Level Up in Black 2 & White 2 |
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Parents that Learn through Breeding |
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Parents that Learn through Sketch |
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METAL CLAW | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
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Metal Claw |
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35 | 50 | 95 | The target is raked with steel claws. It may also raise the user's Attack stat. |
Parents that Learn through Level Up in Black & White |
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Parents that Learn through Level Up in Black 2 & White 2 |
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Parents that Learn through Breeding |
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Parents that Learn through Sketch |
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DOUBLE HIT | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
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Double Hit |
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10 | 35 | 90 | The user slams the target with a long tail, vines, or tentacle. The target is hit twice in a row. |
Parents that Learn through Level Up in Black & White |
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Parents that Learn through Level Up in Black 2 & White 2 |
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Parents that Learn through Breeding |
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Parents that Learn through Sketch |
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DISABLE | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
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Disable |
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20 | -- | 100 | For four turns, this move prevents the target from using the move it last used. |
Parents that Learn through Level Up in Black & White |
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Parents that Learn through Level Up in Black 2 & White 2 |
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Parents that Learn through Breeding |
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Parents that Learn through Sketch |
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IRON TAIL | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
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Iron Tail |
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15 | 100 | 75 | The target is slammed with a steel-hard tail. It may also lower the target's Defense stat. |
Parents that Learn through Level Up in Black & White | ||||||
Parents that Learn through Level Up in Black 2 & White 2 | ||||||
Parents that Learn through Move Tutor in Black 2 & White 2 |
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Parents that Learn through Breeding |
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Parents that Learn through Sketch |
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FINAL GAMBIT | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
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Final Gambit |
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5 | -- | 100 | The user risks everything to attack its target. The user faints but does damage equal to the user's HP. |
Parents that Learn through Level Up in Black & White |
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Parents that Learn through Level Up in Black 2 & White 2 |
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Parents that Learn through Breeding |
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Parents that Learn through Sketch |
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FEINT | ||||||
Attack Name | Type | Cat. | PP | Att. | Acc. | Effect % |
---|---|---|---|---|---|---|
Feint |
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10 | 30 | 100 | An attack that hits a target using Protect or Detect. It also lifts the effects of those moves. |
Parents that Learn through Level Up in Black & White |
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Parents that Learn through Level Up in Black 2 & White 2 |
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Parents that Learn through Breeding |
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Parents that Learn through Sketch |
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